Independent Contractor Agreement

Hiring an artist, coder, or composer? Make sure the work is actually yours.

$600

Your $150 consultation fee is credited toward any services you decide to purchase.

The work you paid for is only yours if the contract says so

This is the single most expensive misunderstanding in game development. You hire an artist, you pay the invoice, and you assume the art is yours.

Under US copyright law it often is not, unless there is signed paperwork assigning the rights to you.

Studios discover this at the worst possible moment: during a publishing deal, an acquisition, or a falling-out, when ownership of the game’s assets suddenly matters and the contractor still holds the cards.

What a good agreement locks down

A solid independent contractor agreement does four things: it assigns the IP to you, defines exactly what is being delivered and for how much, sets confidentiality so your unreleased game stays private, and clarifies that the person is a contractor rather than an employee.

Get those right up front and most freelance disputes simply never happen.

Other things to cover are promises not to use generative AI, permission to use the work in their portfolio, and even things like non-disparagement so they can’t badmouth you if things go sour.

How we handle it

We build you an agreement tailored to how you actually pay people, with versions for hourly, flat-fee, and royalty arrangements so you can reuse it as your team grows.

Flat fee, and far cheaper than untangling an ownership fight later.

What's included

  • A reusable contractor agreement template, tailored to your project and payment structure
  • Clear IP assignment so the work product is yours
  • Scope, deliverables, and payment terms that prevent scope creep
  • Versions for hourly, flat-fee, or royalty arrangements, as needed
  • Confidentiality terms to protect your unreleased game

Who this is for

  • Studios bringing on freelance artists, programmers, or composers
  • Teams that have been working on a handshake and want it in writing
  • Anyone about to pay someone to create part of their game

Related reading

More on this from the Legal Moves blog.

Common questions

If I pay someone, don't I own what they make?

+

Not automatically. In the US, the person who creates a work usually owns the copyright unless there is a written agreement assigning it to you or a valid work-for-hire arrangement. Without that language in writing, your contractor can walk away owning a piece of your game.

What happens if we never signed anything?

+

You are exposed. Ownership, payment, and obligations all become a he-said/she-said if a dispute comes up. The fix is cheap relative to the risk: get a proper agreement in place, ideally before work starts, but a well-drafted one after the fact is far better than nothing.

How much does a contractor agreement cost?

+

Our flat fee is $600 for a contractor agreement built for your situation, including multiple versions for different payment structures so you can reuse it on future hires.

Do I need a separate agreement for every contractor?

+

Usually you can reuse one well-drafted template across similar engagements, which is why we build it to flex across hourly, flat-fee, and royalty arrangements. We will tell you when a particular hire needs something more specific.

Ready to get started?

Schedule a consultation and we'll map out exactly what your independent contractor agreement needs and what it costs, with no obligation.

Your $150 consultation fee is credited toward any services you decide to purchase.

Contact us to get started